Selfish Gene & Selfish Patterns
Let me define 'pattern' as the way I see it. I quote from the article "The universe is populated by stable things. A stable thing is collection of atoms which is permanent enough or common enough to deserve a name". My 'pattern' includes - but is not limited to - the representation of this 'stable thing' in human mind. It also includes the concepts of genes and memes and many more. I would include non-physical concepts of reason, theories, laws, principles, algorithms (and memes), and physical concepts of animals, plants, rocks, cats, dogs, people (and genes). [Note: It is also possible that, what I mean by pattern is what Dawkins may have meant by memes. but I am not very sure..]
The 'pattern matching' biased human brain is probably not capable to think in a different way. So the reasoning behind 'Selfish Genes and Selfish Memes' is also heavily biased by thinking in terms of patterns. Instead of just reasoning like say : " A random set of atoms in universe million million years ago have changed their positions to form another random set of atoms in universe as of today ", we need to reason in terms of genes & species and animals and plants.
What I mean here is that we 'see' patterns (and only patterns) because we can think only in terms of patterns and not think in any other way. This is just similar to saying we see colors between range violet-red because we can see only in terms of those colors. Thus we seldom see 'non-patterns' in any given situation.
The 'selfish patterns' have taken control of human minds. The different varieties of these patterns are evolving in the human mind space. [Note the difference between patterns and memes here. Memes are occupying some space in human culture, whereas patterns are filling all the space in human visualizing and reasoning space]
So what are 'non-patterns' ? An explaination of non-patterns can probably explain what I mean by patterns. Let me give another story in terms of non-patterns, which may look funny or foolish, but it will explain what I mean. The story is made up of 'specific' entities and not a class of entities. It will contain ids (identifiers) for everything. Also, speaking in terms of non-patterns cannot be as brief as speaking about patterns. In fact if I recite the whole story, it would be so big that it cannot fit in all available space of all computers in the world. So I will give only some snapshots of the story. [Of course the story is random and thats what it is meant to be ]
In the begining there was a specific carbon atom. Lets call it c10254. ...c10254 was part of a primeval soup belonging to a shore of an ocean which is present day pacific ocean... As the 'replicators' were being formed, c10254 became part of replicator 35410... The replicator 35410 survived for long period in the soup and latter became part of the first cell of organism o530... Several million years latter c10254 was briefly part of the hind legs of a brontosaurus 456. It later became part of soil and survived being consumed by any organism for another million years... It was later consumed by a potato plant number 567. I ate that potato a few days ago and now c10254 is part of the tip of the finger with which I am typing.
The story looks meaningless without patterns in it, although it is a plausible story. This is what I mean by non-patterns.
[Another interesting thing that can come out of non-patterns story is that we can explain the evolution from other side. The non-organisms (like rocks, soil, water) can be actors in the story. They would be evolving to avoid being consumed by organisms (and thus loosing their non-organismness). The fittest non-organisms will survive. The non-organisms may be re-born from the waste and hides of dead organisms. well the possibilies are endless...]